Gonzalo Codoñer Contell's profile

Bots VS Monsters (3D modelling and texturing)


Bots VS Monters
February 2020

These are some 3D characters I modelled in the first part of Animum's Online Course on 3D Production Fundamentals

I wanted to show them as if they were part of a fighting videogame and to do it I was inspired by one of my favourite games of my childhood: Tekken 3. 

I used Autodesk Maya for modeling and texturing, Arnold for rendering and Adobe Photoshop for postprocessing and creating the different letterings.

I would like to specially thank Juan Azar and Miguel Ángel Carriquí, my mentors.


THANKS FOR WATCHING


Bots VS Monsters (3D modelling and texturing)
Published:

Bots VS Monsters (3D modelling and texturing)

These are some 3D characters I modelled in the first part of Animum's Online Course on 3D Production Fundamentals.  I wanted to show them as if Read More

Published: