Bots VS Monters
February 2020
These are some 3D characters I modelled in the first part of Animum's Online Course on 3D Production Fundamentals.
I wanted to show them as if they were part of a fighting videogame and to do it I was inspired by one of my favourite games of my childhood: Tekken 3.
I used Autodesk Maya for modeling and texturing, Arnold for rendering and Adobe Photoshop for postprocessing and creating the different letterings.
I would like to specially thank Juan Azar and Miguel Ángel Carriquí, my mentors.
THANKS FOR WATCHING